Working on tileset changes & thoughts about work
Word by Word: Adventure » Devlog
Yesterday I didn't work much because it was Friday and it was too sleepy:)
Today, I almost finished the editor to start editing the map with specific tileset alignment.
And honestly, over the past few years, I've tried various approaches to working on my projects while working full-time (8 hours) from waking up at 5 in the morning and working until work, to working until 4 in the morning after work. And a strange thing…
According to life documentation, it's more beneficial to wake up at 5 and go to bed early.
But in reality, it's physically very difficult and not very productive. So, once again, I started "working creatively" at night:)
Word by Word: Adventure
Write Words to Fly on Hot Air Balloon🏔️
Status | In development |
Author | arenukvern |
Genre | Educational |
Tags | Arcade, Multiplayer, offline, Pixel Art, Short, Singleplayer, Word game, words-per-minute, wordy |
Languages | English, Italian, Russian |
Accessibility | Interactive tutorial |
More posts
- menu keyboard controls44 days ago
- pixel drawer experiment47 days ago
- menu | ai challenge | weekly update51 days ago
- unexpected snowtime ⛄️ shader😃56 days ago
- studying shaders progress57 days ago
- menu: continue game buttons64 days ago
- points animation66 days ago
- focusable object clicking77 days ago
- weekly update (technologies)80 days ago
- adventure menu redesign88 days ago
Leave a comment
Log in with itch.io to leave a comment.