Dynamic Tiles Rendering
Two new things:
With the ability to fly and collide with obstacles, I tried to create a test level.
So, first - I improved the tile drawer to draw the level faster and more conveniently.
Secondly, after drawing about a hundred tiles and starting the game… Voila! The game's FPS dropped to extremely low numbers. 😱
I had to find a solution for faster rendering. Although, honestly, I tried to avoid this problem for as long as possible 😄
I thought that implementing dynamic rendering would be sufficient to display only the objects visible to the player, and started working on it.
And after some contemplation and attempts, there is a small result :) It turned out that implementing it was overall much easier than I thought.
I'm really happy about it 🙂
Word by Word: Adventure
Write a word based on last 3 letters of last word.
Status | In development |
Author | arenukvern |
Genre | Educational |
Tags | Arcade, Multiplayer, offline, Pixel Art, Short, Singleplayer, Word game, words-per-minute, wordy |
Languages | English, Italian, Russian |
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- server for words meaning and checks8 days ago
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- translations & meanings for words | Draft & Implementation thoughts27 days ago
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- 3.2.1 | What's next -> 🧪Technologies Tree🌳:)34 days ago
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