Project update & graphics thoughts


After hard start of this year I finally partialy solved problems with real world and started thinking about the game:)
So, as in last update I think finally found a clue of how game mechanics should work, I've decided to start working with graphics, UI interfaces, palettes etc.. 
Attached gif is an experiment with palette colors (https://lospec.com/palette-list/na16) and Aseprite.. 


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